About

QuestPocket started as a group chat where a few of us kept sending each other screenshots of mobile games we couldn't put down. At some point we figured other people might want the same kind of straight talk, so we turned it into a site. Nothing corporate about it — just people who like playing.

We focus on RPGs and adventure titles because those are the ones we sink real hours into. Story, pacing, how the progression curve treats you on a phone — that's what we care about. If a game respects your time, we'll say so. If it drags, we'll say that too.

Games get picked simply: someone on the team installs it, plays for a while, and if there's something worth discussing, we write it up. We don't accept payment to review anything, and we don't rush a piece just to be first. A review usually sits for a day or two before it goes live so someone else can double-check the impressions.

We're small and we like it that way. It means every review reflects an actual play session, not a press kit someone skimmed.

Lena Vogel — Lena has been playing handheld and mobile RPGs since her first Game Boy and now runs the editorial side of QuestPocket. She has a soft spot for slow-burn story campaigns.